Sunday, September 27, 2009
Bliptronic3000
Interactive art installation at the Big Blip digital art festival '06, Brighton, UK. Users influence the movement of the virtual swarm through the use of two pucks moved across the tabletop.
"RNA Folding" - Interactive art by Zack Booth Simpson
One in a series of interactive artworks demonstrating principles of molecular dynamics created by Zack Booth Simpson & Mine-Control in 2006. Participants forcibly unfold a simulated RNA molecule and watch it spontaneously refold by base pairing.
Sunday, September 20, 2009
Color Gun - Interactive Art Project
Final Project for Interactive/Video Art class. Made using a laptop running Max/MSP/Jitter, a video camera, a projector, a wii remote, and sound editing programs. The program tracked the position of the people's heads using color tracking. The colorful blood was dynamically generated by the Jitter patch depending on where the head was. The direction of the spray depended on which side of the head the gun(wii remote with green flashlight attached) was shot. The audio is original.
The Apifera - Selfridges Window Installation
"The Selfridges store in London asked me to create a window installation. The Apifera is a responsive window that takes inspiration from the science of attraction developed in flowers, hence the complex fractal geometry and its ability to respond and change its breathing rate according to the daylight and passers-by. The program runs on an arduino and the movement is created with an array of computer fans.
the window will remain on Duke St until the end of October 2008.
Window concept, electronics and programming by Matthew Plummer-Fernandez, production by MP-F, Rebecca Lucraft (who did the papercraft), and Nicholas P-F."
Sunday, September 13, 2009
"Molecular Bubbles" - Interactive Art by Zack Booth Simpson
One in a series of interactive artworks using shadow tracking created by Zack Booth Simpson & Mine-Control in 2002. Mercury-like blobs collect and can be manipulated by the partcipants to form long colorful polymers.
Color Gun - Interactive Art Project
Made using a laptop running Max/MSP/Jitter, a video camera, a projector, a wii remote, and sound editing programs. The program tracked the position of the people's heads using color tracking. The colorful blood was dynamically generated by the Jitter patch depending on where the head was. The direction of the spray depended on which side of the head the gun(wii remote with green flashlight attached) was shot.
Sunday, September 6, 2009
Interactive Bubbles
'Bubbles' enables participants to interact with the real-time simulation of floating bubbles. By entering the light beam of the data projector, the participant throws a cast-shadow onto the projection screen. The screen area is captured by a video input system and each bubble is able to independently recognise both the shadows' touch and its direction.
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